What we said: Bayonetta 3 is a reverent hymn to video games in all their glorious silliness. The hypersexual demon-and-God-slaying witch takes us on a truly wild ride, resulting in one of the most out-there exhibitionist gaming spectacles you’ll ever play. If you fed the weirder bits of the Book of Revelation and a bunch of action anime series to an AI, you’d probably come out with something like Bayonetta 3. What we said: None of these sports would be enough to sustain a game alone, but together, and paired with Nintendo’s charming, slick aesthetic and brain-infesting music, they are the makings of a good time. Recaptures all that was great about the glory days of the Nintendo Wii. Nintendo Switch Sports is a game that welcomes all-comers, from competitive kids to nervous dabblers. It’s not complicated, but swinging a controller around to play tennis or fling a bowling ball or kick a giant football is always, always fun. What we said: Warhammer’s real trick has always been how it stays tongue-in-cheek about its own excess while still worldbuilding with earnest imagination, and Creative Assembly caps off the trilogy with some of its most gripping – and funniest – writing. An absurdly generous sandbox for Warhammer fans to play in. The finale of a grand, operatic fantasy war trilogy, this huge-scale, high-stakes strategy game sees eight factions of gloriously overwrought daemons, dwarfs, undead and ogres fight epic battles and sieges to build and secure their empires (and lay claim to supernatural demonic power, of course). What we said: Neon White’s chaotic presentation and somewhat puerile script conceals a game of taut design and striking imagination. Its cast, meanwhile, is a bunch of cringeworthy, posturing nerds that you can’t look away from. Its levels are elegantly designed for you to shave milliseconds off your times with each run, creating near-endless potential for self-improvement. Neon Whiteĭescribed as “a game for freaks” by its designer, this parkour-shooter-meets-anime-card-game speedrunner defies categorisation, and is more interesting for it. What we said: A game that provides a wonderfully evocative window into the past. It’s a tale told with empathy, about the ordinary lives of people living through a time of immense change. Historical games tend to tell grand heroic stories, but not Pentiment: here you are a manuscript illustrator in a small Bavarian town that is about to be convulsed by the Reformation. What we said: A damn good time, and a stunning example of just how good video games can look in 2022. Flame-haired robot-dinosaur hunter Aloy’s seemingly unending quest to fix the mistakes of her planet’s architects is so huge that you can get lost in it sometimes, but it’s a stunning feat nonetheless, exciting to play and awe-inspiring to look at. It would have been difficult to even imagine a game as vast as this a decade ago.
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